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381. L4 Tag team builds. - in Ships and Modules [original thread]
Originally by: KhitSicker How much tank would you need to agro the whole room for most l4s. I basically want to agro the whole room and watch the light show. I dont need something thats completly afk proof but I am pretty lazy. Hardest...
- by Arazel Chainfire - at 2011.08.05 10:59:00
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382. How to FC incursions - in Missions & Complexes [original thread]
A few things. Also, feel free to shoot me a mail if you want Ammzi - I have pretty much retired from incursions at this point, but that doesn't mean that I've forgotten everything about them yet First: About Cambarus - he flys with a solo vindi...
- by Arazel Chainfire - at 2011.08.05 10:41:00
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383. Incursions or Level 4 Missions - in Missions & Complexes [original thread]
Originally by: Tariq Norn Firstly go and train up your armor tanking skills if you want to do incursions. Go biomass yourself. There are more shield fleets than armor, and the competence of both is about equal. You have equal number o...
- by Arazel Chainfire - at 2011.08.03 22:20:00
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384. Incursion ships - in Ships and Modules [original thread]
Originally by: Lissa Winters So how would you fit a Nightmare for incursion? How would a FC expect a NM to be specced? Overly ganky nightmare incoming... needs a cap buddy but its stable if you have 2 incoming cap transfers. Swap for t...
- by Arazel Chainfire - at 2011.08.03 21:51:00
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385. The most FUN ship to run lvl4s? Effectively. - in Missions & Complexes [original thread]
You want fun? Grab a 1400mm arty mach, and laugh as you oneshot battleships. -Arazel
- by Arazel Chainfire - at 2011.07.30 20:26:00
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386. Only One High Sec Incursion??? - in Missions & Complexes [original thread]
Suck it up? Be glad that we leave them alive long enough that they actually stay up instead of smashing them as soon as the mothership spawns. By CCP's rules, the incursion would last about 3 hours tops. It is due to the community that they last f...
- by Arazel Chainfire - at 2011.07.30 20:20:00
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387. Level 4 Mission Runner, opinions? - in Ships and Modules [original thread]
Considering the pathetic dps of railguns, I would try to avoid using them at all. However, in order for blasters to work, you NEED to have t2 turrets, because you will be fighting 90% of the time with null. If I were to fly one, I would go with so...
- by Arazel Chainfire - at 2011.07.28 12:29:00
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388. [CSM] July 2011 Prioritization Crowdsourcing -- Vote Here! - in Assembly Hall [original thread]
Arazel Chainfire, 8, 14, 15, 16, 27, 35, 41, 47, 68, 102
- by Arazel Chainfire - at 2011.07.28 02:46:00
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389. Field command ships for Incursions - in Ships and Modules [original thread]
Originally by: Dolm De'Mourne Another question regarding fits: I'm seeing alot of fits without prop mods, is this a common way to set up? I guess I can see where another utility or resist mod would be better, but is that typical? For v...
- by Arazel Chainfire - at 2011.07.26 19:46:00
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390. Worm Hole Vs. 0.0 Plexes - in Missions & Complexes [original thread]
Originally by: Mr Kidd Originally by: Jean Luc Bathana Has anyone ever "lived" temporarily inside a WH withOUT having a POS? I'm always nervous about the thought of just going to a safe spot and logging off... Thank You! I se...
- by Arazel Chainfire - at 2011.07.23 20:22:00
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391. Artillery Mach? - in Ships and Modules [original thread]
You haven't truly experienced eve, until you have oneshotted an NPC battleship with a 1400 arty mach. Due to the ridiculous amount of falloff, you can even use quake in your guns if you want to. Due to the speed of the mach, either approach quickl...
- by Arazel Chainfire - at 2011.07.21 22:54:00
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392. Wormhole Mechanics question - in Missions & Complexes [original thread]
Edited by: Arazel Chainfire on 21/07/2011 22:41:07 With wormholes, there are 2 types. Entrances, and exits. Entrances: Spawn only when someone initiates warp to them Exits: can't be found unless the entrance on the other side has already spa...
- by Arazel Chainfire - at 2011.07.21 22:39:00
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393. Which ship more DPS? Megathorn vs dominix - in Ships and Modules [original thread]
I disagree that running 2 seperate missions simultaneously is faster - its generally just too hard to keep track of what is going on with each char, that it usually becomes less efficient. As someone who has been dual boxing for years, I can tell...
- by Arazel Chainfire - at 2011.07.21 02:05:00
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394. NightMare for WH4/Mission running/Farming Drone Regions - in Ships and Modules [original thread]
The nightmare is a very nice ship. For running lvl 4 missions, use either megapulse or tachs (your choice, but tachs are generally preferred), though don't use megapulse unless you have t2. Run missions in amarr space against blood raider/sansha. ...
- by Arazel Chainfire - at 2011.07.16 22:18:00
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395. How to run a C5 - in Missions & Complexes [original thread]
If you have a gang booster, all you really need to run sites (albiet, very slowly) is 3 characters in site. 3 tengu's RR each other will work, if you manage your aggro, and I also got a rattlesnake/SNI/mach trio to work well for me. Now, if you ca...
- by Arazel Chainfire - at 2011.07.16 16:35:00
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396. A few questions about d-scan and its limitations... - in Missions & Complexes [original thread]
Edited by: Arazel Chainfire on 15/07/2011 21:21:27 The max range of D-scan is 14.something AU. It will detect everything within that amount of space, but if you have the little button checked for only show things in overview, it will only show...
- by Arazel Chainfire - at 2011.07.15 21:21:00
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397. [GUIDE] How to Run Incursions - Contains Every Site, 35,000+ Views - in Missions & Complexes [original thread]
Originally by: HardinSalvor Arazel, how would you like to see the site organised? Bit of a late reply, but my internet is out so have to do it from a hotspot. The big thing that I would like to see on the site is a bit better organiz...
- by Arazel Chainfire - at 2011.07.05 00:04:00
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398. [GUIDE] How to Run Incursions - Contains Every Site, 35,000+ Views - in Missions & Complexes [original thread]
Originally by: HardinSalvor Thanks again guys, means a lot :) New article is up on the front page about sansha shiptypes and what happens when things go wrong. It's a little too ambiguous for my taste, with words like "average" but it'll d...
- by Arazel Chainfire - at 2011.07.01 22:02:00
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399. Linia presents: The Lazy Whale (domi) - in Ships and Modules [original thread]
Originally by: Linia troll? why? This is how I mission. We have been running similar setups since rigs came out... what... 3 years ago? 4? can't remember anymore. That being said, omni's will do you more good than drone nav computers...
- by Arazel Chainfire - at 2011.06.27 00:17:00
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400. Help fit a vindicator for vanguards - in Ships and Modules [original thread]
Originally by: Isan'na Edited by: Isan''na on 26/06/2011 20:40:30 Arazel's second fit is the closest to 'proper' - however, drop the two CPR's for two additional tracking enhancers. You need the falloff and additional tracking. In a ha...
- by Arazel Chainfire - at 2011.06.27 00:14:00
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